Place Value Tens and Ones Task Box
- 22 pages
- Not Grade Specific
$3.00
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About this resource
EVERYTHING INSIDE — 22 pages, 151 type-in fields (verified: pypdf field count on the shipped PDF)
- 36 base-ten block cards across 3 levels (12 cards each), every card a two-digit number drawn as tens bars and loose ones squares, with a row of numeral choice tiles below it
- Every card twice: accent-colored blocks for a laminated classroom box and black-on-white blocks for the photocopier — plain drawn shapes, no picture library either way
- A place value reference page (color and ink-saver): one large worked example ("34 = 3 tens and 4 ones") plus six smaller ones, and a note on how a bar and a square are drawn
- An answer key listing every card by level, the blocks drawn on it, the answer, and the numerals printed as choices
- A task box data sheet (16 rows: date, level, cards used, cards correct, cards given, percent, help given, initials)
- A percent graph, 14 sessions across, with a level box under each session
- A filled example — an invented student, 8 sessions, every percent re-counted from its own row
- A family practice page with six of the same cards
- A phrase bank: spoken lines for running the box and written starters for the note afterward, in 6 groups
- Start Here, a contents page with page thumbnails, and a "what's next" back page
A task box built around reading a two-digit number as tens and ones, not naming a picture or comparing two numbers — the collection's other number-sense boxes ask "what is this number" or "which is bigger," this one asks "how many tens, how many ones." Nothing on a card says its level except a dot code in the corner, so a mixed-up box sorts itself back together.
Three Levels, Each Testing A Different Place-Value Mistake
- Level 1 — 12 cards. Numbers 12-39, two choices, and the wrong one is different in BOTH digits — not a place-value mix-up at all, so the first cards are nearly impossible to get wrong.
- Level 2 — 12 cards. Numbers 27-75, three choices, and every wrong one is a genuine place-value confusion: it shares the tens digit and gets the ones digit wrong, or shares the ones digit and gets the tens digit wrong — never both right, never both wrong.
- Level 3 — 12 cards, numbers 45-98. Four choices, and one is always the two digits reversed (34 answered as 43) — the classic place-value slip of reading the blocks out of order.
NO PICTURES, ON PURPOSE — every bar, square and numeral on every page is a plain drawn CSS shape, styled the same way in both the color set and the ink-saver set. There is no picture library to run out of and no image to misread; the only thing a child reads is a number's own blocks.
What This Is, And What It Is Not
It is a fillable PDF: type into the data sheet, the graph header, the family page and the example-style notes, or print and use a pen. The card pages and reference page print on cardstock or plain paper and cut along dashed lines. It works offline with no account or subscription. It is NOT an editable online slideshow or word-processor document, and it is not a test of anything.
It carries no prompt hierarchy, fading schedule or mastery rule, and it does not decide what a percent means for a student or when to move up a level. The goal line and the criterion field are blanks for your district's own wording and your team's own number. It measures one thing: cards with the right numeral marked.
Who This Is For
Special education teachers and paraprofessionals running independent work stations or task box rotations with students working on place value, case managers who need that practice to show up as data, and the families who get the practice page sent home.
More In The Collection
This is one set in the Task Box Collection; more sort, counting and number-sense boxes are being added to the collection regularly, all on the same cards-plus-data shape.







